Many of the enemies in Mass Effect are mechanical in design and the engineer has skills geared specifically for taking them down. He or she can hack locked consoles for info or loot, but can also be a powerhouse in battle. The engineer, an afterthought class in many other games, steps up in Mass Effect to be a force of its own. The soldier only gets a single biotic power, but can use any weapon and heavier armor. The biotic class can use every power, but can only use light armor and pistols. Based on your class, you'll have access to various powers (the biotics have more than a passing resemblance to the force powers you used in Knights of the Old Republic), technical skills, weapons and armor. The kicker is that they all play vastly different from one another in combat. Hybrids that mix various aspects of each are also available. There are three primary character classes in Mass Effect the solider, the engineer, and the biotic user. The most important decision you'll make will be which character class to start with. Which background options you choose for your character will also shape the way people talk to you throughout the course of the game. Some people you meet in the game will deliver different dialogue if you're playing as a woman. The decisions you make here have a substantial bearing on the game itself. You're free to go with the model that has been used in all of the marketing, or you can make your own male or female and with a variety of background and visual options. The game begins with the creation of your Commander Shepard.
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